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Certain Classes Avalible on Startup

Printed From: Mirage Source
Category: Tutorials
Forum Name: Approved Tutorials
Forum Discription: All tutorials shown to actually work with MSE are moved here.
URL: http://ms.shannaracorp.com/backup-forums/forum_posts.asp?TID=71
Printed Date: 20 December 2006 at 6:01pm
Software Version: Web Wiz Forums 8.01 - http://www.webwizforums.com


Topic: Certain Classes Avalible on Startup
Posted By: grimsk8ter11
Subject: Certain Classes Avalible on Startup
Date Posted: 08 February 2006 at 3:20pm
Original Author Unknown

goto ModclientTCP then search for Sub Handledata

then search for


' Used for if the player is creating a new character


and change this code


For i = 0 To Max_Classes


to


For i = 0 To 0

the class numbers you want it to pick up

And thats it.

so


For i = 0 To 0


allows only the class #0 in Class Rec to be seen

and


For i = 0 To 1


allows the class #'s 0 and 1 in class rec to be seen



Replies:
Posted By: Sync
Date Posted: 26 February 2006 at 12:58pm
Simple, but works .... Approved



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