Place at the bottom of the
main.txt
'
********************************************
' * Base Script By: Dram //
Script By: Cruzn *
'
********************************************
Sub
BoatDock(index, sprite, message, color)
If GetPlayerSprite(index) = sprite
Then
Call BlockPlayer(index)
Call PlayerMsg(index, "Sorry, this is the
entrance.", 1)
Else
Call PutVar("accounts\" & GetPlayerLogin(index)
& ".ini " , "CHAR" & GetPlayerCharNum(Index) , "TempSprite" , 0)
Call
PutVar("accounts\" & GetPlayerLogin(index) & ".ini " , "CHAR" &
GetPlayerCharNum(Index) , "TempSprite" , GetPlayerSprite(index))
Call
SetPlayerSprite(index, sprite)
Call PlayerMsg(index, message, color)
Call
SendPlayerData(index)
End If
End Sub
'
********************************************
' * Base Script By: Dram //
Script By: Cruzn *
' ********************************************
Sub BoatExit(index, sprite, message, color)
If
GetPlayerSprite(index) <> sprite Then
Call BlockPlayer(index)
Call
PlayerMsg(index, "Sorry, this is the exit.", 1)
Else
Call
SetPlayerSprite(index, GetVar("accounts\" & GetPlayerLogin(index) &
".ini", "CHAR" & GetPlayerCharNum(Index), "TempSprite"))
Call
PlayerMsg(index, message, color)
Call SendPlayerData(index)
End If
End
Sub
Use these codes under ScriptTile Sub
:Examples:
Case
2
Call BoatDock(index, 31, "You set sail across the smooth seas.", 1)
Case
3
Call BoatExit(index, 31, "Your boat docks safely, and you walk off.",
1)
Call BoatDock(index, sprite, "message",
color)